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Game Batman: Arkham City Review

Batman: Arkham City 2011 is a video game genre-action adventure based on DC Comics' superhero Batman and all were developed by Rocksteady Studios. Batman game Arkham City 2011 was released by Warner Bros. Interactive Entertainment for the PlayStation 3, Xbox 360, Mac OS X and Microsoft Windows. 

Arkham Asylum is written by veteran Batman writer Paul Dini along with Paul Crocker and Sefton Hill, and it is based on the long-running comic book story was a myth itself. In the game's main storyline, Hugo Strange in Batman Arkham City incarcerates, a new super prison enclosing a portion of the fictional Gotham City. Batman must uncover the secret behind the strangeness of the "Protocol 10" while protecting many other inmates from Gotham's most famous criminals was also imprisoned in Arkham City. The game's main character is voiced by many actors from the DC Animated Universe, namely Kevin Conroy and Mark Hamill to repeat their roles as Batman and the Joker. The game is played as a game of action-adventure third-person perspective with a focus on Batman's combat capability, stealth and detective skills, and gadgets that can be used both in combat and exploration. Batman Arkham City expand the arsenal of gadgets and combat assault and offer more "open world" structure, which allows players to complete side missions from the main storyline.  

Game Play
Arkham City is an "open world" action-adventure game that incorporates elements of stealth and beat 'em up game tactics. The gadgets previously obtained in the first game are present at the start of Arkham City, while others are available later in the game. Most of these gadgets have improved or boast new capabilities; for example, the Cryptographic Sequencer can also track signals, the line launcher now can be deployed as a tightrope and has a feature that allows Batman to flip over and launch another zipline, switching directions. The remote control Batarang now has a built in brake and boost, and the grappling gun can now be used while gliding to boost Batman further up into the air. New gadgets include smoke pellets to confuse armed enemies when spotted by them, the Remote Electrical Charge, a taser gun used to power generators and shock enemies, ice grenades used to freeze enemies and make pathways through water, and a signal disruptor used to jam firearms and detonate enemy explosives. The game incorporates more puzzle elements; the use of Batman's "Detective Mode", which highlights elements such as enemy skeletons and clues on-screen, is used to perform forensic activities such as tracing the origin of a sniper round.
The player also has access to a criminal database that tracks several investigations across the city and the forensic puzzles, as well as a communications interception and tracing network. However, Rocksteady's art director David Hego described the new detective mode as an "augmented reality mode", and game director Sefton Hill has also stated that although enemies and evidence can be seen more clearly, the navigational part is toned down as they found that some players completed Arkham Asylum using detective mode almost throughout the entire game.Optional challenges from the Riddler to collect hidden trophies placed around the city are also present, but require additional effort to locate, such as interrogation of men loyal to the Riddler, and the use of nearly all of Batman's gadgets to disable "traps" and barriers placed around them. After a certain number of trophies are found, Batman must go rescue a hostage that the Riddler has captured, which requires him to disable death traps set by the Riddler.
The player controls Batman, making their way around Arkham City to complete mission objectives. In addition to the primary mission, the game introduces secondary missions featuring a number of key characters and their stories. The player can opt to move silently, avoiding inmates and other enemies using a combination of gadgets to sneak up on enemies to incapacitate them. Batman's gliding ability allows players to dive downward and pull themselves back up, enabling the player to traverse the city by air.

Batman defeats an enemy in a demonstration of Arkham City's "Freeflow" combat system.
At other times, the player may be forced to fight inmates using an improved version of the Freeflow combat system from Arkham Asylum, allowing for multiple simultaneous counters, the ability to counter thrown objects, jump attacks, powerful multi-strike beat-downs, upgraded Batarang and Batclaw attacks, and the ability to use gadgets such as the Explosive Gel. Movement about the city is made difficult due to the formation of gangs and territory between rival villains, such as Two-Face, The Penguin, and the Joker, that causes in-fighting that Batman may avoid.
Catwoman is also a playable character with her own heist-focused storyline at specific points in the game. Her combat is more acrobatics-oriented and features her claws, whip, and bolas.She has her own version of Detective Mode called "Thief Vision" to locate items for stealing. Dax Ginn revealed at Gamescom that the game has about 40 hours of gameplay with the main campaign lasting 25 hours and 15 hours for the side missions.The game contains 440 Riddler challenges, which make up one of the multiple side missions that players can embark on at any given point in the game.
Rather than rely on maps, the player can mark Riddler puzzles as they are found, if the player does not have the necessary equipment to complete them. A portion of the puzzles are also specific to Catwoman, and can only be completed by her.
The Xbox 360 and PlayStation 3 versions of Arkham City include a stereoscopic 3D mode for 3D HDTVs and for 2D HDTVs via Inficolor 3D glasses, while the PC version supports Nvidia 3D Vision which allows an even greater 3D depth due to the Nvidia software and hardware supporting adjustments of such. It uses TriOviz for Games Technology, which is integrated with Unreal Engine 3. All Arkham City gameplay and cinematics have S3D support.
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Ditulis oleh: Unknown - Minggu, 03 Juni 2012

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